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Line command

Targeted, Oriented Effect

Description

This effect will display a line! Even a zig-zag one! Ok it's just a line, but you can do cool stuff with multiple lines! (Using the API instead of the commands will allow you to spawn another effect at the end of the line btw)

/pal line minecraft:flame ~ ~ ~ ~ ~ ~8 30 1000 true 6 .0 .5 .0 .0 .0 .0 5

To use this command you will need to type:

/pal line <paramters...>

Demo effect

To display the demo effect use:

/pal line demo <particle> <posX> <posY> <posZ> <duration>

This will spawn a line oriented towards positive Z from the point you spawn it in and 4 blocks long.

Command Structure

The basic command structure for this effect is:

/pal line <particle> <origin> <target> <count> <maxLength> <zigZag> <zigZagsNumber> <zigZagOffset> <zigZagRelativeOffset> <duration>

or

/pal line <particle> <origin> <count> <length> <zigZag> <zigZagsNumber> <zigZagOffset> <zigZagRelativeOffset> <duration>

or

/pal line <particle> <origin> <yaw> <pitch> <count> <length> <zigZag> <zigZagsNumber> <zigZagOffset> <zigZagRelativeOffset> <duration>

  • origin , particle, yaw, pitch, target and durationhave already been explained in the General Information page.

  • count is the number of particles that make up the line from start to end

  • maxLength is used when selecting a target point, and determines the upper bound of the length of the line

  • length is used in place of target and determines how long the line will be

  • zigZag allows the line to have zig zags! (Note: you may get strange behviours here, try to change the number of particles too and see what happens!) (These options are not very well supported, sorry!)

  • zigZagsNumber is the number of zigzags in the line (to have a proper vertex the minimu number is 2)

  • zigZagOffest is a set of three double values representing the direction of the zigZags

  • zigZagRelativeOffest is a set of three double values representing the relative direction of the zigZags

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The standard circle

/pal animatedcircle minecraft:soul_fire_flame ~ ~ ~ 50 2 0 3.14 true false false 0.0 0.0 0.0 0.0 0.0 0.0 5

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A semi circle

/pal animatedcircle minecraft:soul_fire_flame ~ ~ ~ 50 2 0 3.14 true true false 0.0 0.0 0.0 0.0 0.0 0.0 5

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Adding some angular velocity

/pal animatedcircle minecraft:soul_fire_flame ~ ~ ~ 50 2 0 3.14 false false true 2.0 0.0 0.0 0.0 0.0 0.0 5

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Example of messing around with parameters (angularVelocity x=2.0)

/pal animatedcircle minecraft:electric_spark ~ ~ ~ 50 2 0 7 true false true 0.0 2.0 0.0 0.0 0.0 0.0 3

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